^a${value} Second(s) Recharge | 12
|
${value} Energy Cost | 51 54 57 60 63 66 69 72 75 78 81 84 87 90 93 96
|
${value} Physical Damage | min: [24.1, 30.0, 35.9, 41.8, 47.7, 53.6, 59.5, 65.4, 71.3, 77.2, 83.1, 89.0, 94.9, 100.8, 106.7, 112.6]
|
${value} Piercing Damage | min: [9.75, 11.7, 13.65, 15.6, 17.55, 19.5, 21.45, 23.4, 25.35, 27.3, 29.25, 31.2, 33.15, 35.1, 37.05, 39.0]
|
${value} Projectile(s) | 1
|
${value} Vitality Damage | min: [25.9508, 34.9707, 43.9906, 53.0105, 62.0304, 71.0503, 80.0702, 89.0901, 98.11, 107.1299, 116.1498, 125.1697, 134.1896, 143.2095, 152.2294, 161.2493]
|
MaxLevel | 12
|
UltimateLevel | 16
|